So… LucasArts is dead. Culled by Disney in an effort to “minimiz[e] the company’s risk while achieving a broader portfolio of quality Star Wars games.” But is there really that much to be sad about?
The years 2007 and 2008 were unique entries in my media-driven life, in that I essentially gave up gaming. Not out of choice, you see;subconsciously I think I’d just had enough of the medium, and needed a break. But for years I’ve rested the reason for my gaming abstinence on Funcom’s Dreamfall, the sequel to […]