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Posts Tagged ‘dark horse comics’

Alien vs. Predator: Three World War #1 Review

Thursday, February 18th, 2010 by Carl Doherty under Comic Book Reviews

Dark Horse, $3.50
Script: Randy Stradley
Pencils:
Rick Leonardi
Inks:
Mark Pennington
Colours: Wez Dzioba

Anyone who got into comics during the early nineties will likely have fond memories of Dark Horse’s numerous movie tie-ins, the most successful of which by far was Aliens vs. Predator and its thousand or so predecessors. Well, having recently resurrected the Alien and Predator series individually, Dark Horse is once more pitting those popular extra-terrestrials against each other.

New readers may find ‘Three World War’ (quite possibly the worst title ever) a little confusing, as it features Machiko Noguchi, the protagonist of the original AvP miniseries and the AvP: War sequel, which are both still superior examples of franchise crossovers.

Alien vs. Predator: Three World War #1

Alien vs. Predator: Three World War #1

After a human mining colony is wiped out by a group of Predator’s manipulating leashed Xenomorphs, Machiko, who now runs a big game hunting venture, is enlisted by the Colonial Marines. It turns out that these Predators are not the usual ‘hunters’ we’ve seen in the past, but ‘killers’, a renegade clan long though dead. Whereas most Predators will only attack worthy adversaries, these pariahs are totally indiscriminate in who/what they kill.

While Three World War is looking to be yet another mediocre entry in the Aliens vs. Predator series, less particular readers will still find enough to enjoy. Stradley confidently lays out the basic premise, as well as briefly recapping Machiko’s back-story, while artist Rick Leonardi handles both the dynamic violence and dialogue driven moments with considerable flair.

So… Alien vs. Predator: Three World War, is a competently told tale that is entertaining if neither original nor memorable. Were you honestly expecting anything more?

6/10

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Mass Effect: Redemption #2 Comic Review

Monday, February 8th, 2010 by Carl Doherty under Comic Book Reviews

Dark Horse, $3.50
Story: Mac Walters
Script:
John Jackson Miller
Art:
Omar Francia
Colours:
Michel Atiyeh

The universe Bioware have forged for Mass Effect is nothing short of magnificent, but it doesn’t take a particularly keen eye to spot the problem in expanding this blossoming space opera franchise into other media. While the promotional material for the recently released sequel may show the “canon” male Shepard, Bioware are clearly intent on letting each player feel as though their lovingly crafted protagonist – and the decisions he made – is their own.

Mass Effect: Redemption #2

Mass Effect: Redemption #2

Consequently, the omission of Commander Shepard floats like a black hole at the centre of Mass Effect: Redemption – as well as the second Mass Effect novel, Ascension – and it’s a shame that, as with the better Star Wars comic spin-offs, Dark Horse have not opted for an unrelated character in another part of this potentially multifaceted world.

Nevertheless, the supporting cast in both games are all interesting enough to maintain a four-part miniseries, and though asari fan favourite Liara T’Soni is a fan favourite, she’s also a complicated character to write: as Liara may/may not (deleted where applicable) have had a relationship with Shepard, it is only ever ambiguously hinted upon.

But Mac Walters and John Jackson Miller have formed a decent enough story here, with Liara being recruited by Cerberus’s head honcho the Illusive Man to retrieve Shepard’s corpse. With Spepard conveniently spending this series in a coffin, we’ll hopefully get to see why Liara had transformed into a hard-nosed bitch with a grudge for the Shadow Broker in Mass Effect 2, and Liara’s shifty drell aid, Feron, also presents us a further look of the new race that debuts in the video game sequel.

Omar Francia’s art continues to perfectly capture the sleek designs, racial diversity and stark interiors of the video game – even if Liara has changed proportions somewhat – but I still feel that Atiyeh’s colours are too bright at times, and lacking in the neon-lit shadows that made Omega so compelling in the actual game.

Nevertheless, Mass Effect: Redemption is a fine looking book with a more than adequate story. It’s hardly a literary accomplishment, but it was never intended as such, and fans of the budding Mass Effect property won’t be disappointed.

7/10

Mass Effect - asari Liara T'soni

Mass Effect - asari Liara T'soni

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Dr. Horrible Comic Review

Sunday, November 29th, 2009 by Carl Doherty under Comic Book Reviews

Dark Horse, $3.50
Story: Zack Whedon
Art:
Joëlle Jones, Dan Jackson

Doctor Horrible’s Sing-Along Blog was one of those odd cult hits that came out of nowhere yet was instantly embraced by pretty much anyone with a love for Joss Whedon, superheroes or good comedy. Naturally, the music has been omitted for this one-off origin tale, but everything else that made the Sing-Along Blog so charming has remained in tact.

Dr. Horrible Comic Review

Dr. Horrible Comic Review

Beginning with Horrible’s bullied childhood to his first criminal escapade and run-in with Captain Hammer, Zack Whedon effortlessly recaptures the same level of humour that made the mini-miniseries so damn good. Joëlle Jones’s simple but expressive depictions look like the designs for an abandoned animated spin-off, and compliment Whedon’s dialogue-driven humour perfectly.

This special does however suffer the usual prequel trappings. While Horrible’s relationship with his sweaty sidekick Moist is furthered explored here to hilarious effect, the inclusion of laundromat love interest Penny only serves to remind us that we already know how tragically this story ends. But if plans for a TV sequel never transpire, then Zack Whedon should at least write a follow-up miniseries with Jones returning to do the art. I’d snap it up without a second’s thought.

8/10

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Sugar Shock! Review

Sunday, November 29th, 2009 by Carl Doherty under Comic Book Reviews

Dark Horse, $3.50
Story: Joss Whedon
Art: Fábio Moon, Dave Stewart

Sugarshock! originally debuted as part of the Myspace Dark Horse Presents project, from which it somehow went on to win an Eisner Award for Best Digital Comic. The only possible reasons I can come up with for Sugar Shock (not entirely sure on the exact spelling of the title) winning such an accolade are:

a) it was written by a big name writer, and therefore more likely to prosper from the award, b) it was at the time one of the few webcomic produced by a prominent publisher, and therefore got noticed more than other, better efforts, and c) whoever judges these things considered the category as completely trivial, and nominated whatever piece of fluff entered their periphery.

Sugar Shock! - Joss Whedon

Sugar Shock! - Joss Whedon

Anyway, the planet-hopping adventures of Dandelion and her fellow rock chicks have been compiled into this here volume. Sugarshock is the kind of pretentious nonsense that revels in its own quirkiness. Joss Whedon is indisputably talented, but here he casually shoves numerous pop culture elements into one colourful package and utilises the old “it wasn’t supposed to make sense” clause to justify a comic that is so in love with itself that each zany one-liner and stupid, stupid plot twists will probably be considered genius by pink-haired fifteen year-olds.

… or maybe I’m just old, and Sugarshock’s blue bugglegum flavour (taste your copy and see for yourself) just wasn’t designed for my palate. The outstanding art by Fábio Moon and Dave Stewart just about manages to hold everything together, and there’s likely to be more than a fair share of people who dig what Whedon has done here.

5/10

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The Helm Graphic Novel Review

Sunday, April 5th, 2009 by Carl Doherty under Graphic Novel Reviews

2009, Dark Horse
Story: Jim Hardison
Art: Bart Sears, Randy Elliott
Colours: Dan Jackson

One thing that always baffles me is why, outside of buffoons like The Simpson’s Comic Book Guy, there are so few bona fide geeks in science fiction or fantasy. Sure, peculiar intellectuals can bring their idiosyncrasies to a team of nonspecific, perfect-toothed clones, such as CSI’s Gil Grissom or Dr Gregory House. Some lucky losers even make it to the top tier of awkwardness that is technical expert or info dispersing nerd – the Lone Gunmen, Marshall Flinkman from Alias and the treasured Q being just a few. And then, of course, there are Hollywood geeks, such as Chuck, or Sandra Bullock’s unlikely computer nerd in The Net… but these guys are always far too attractive or socially proficient to prove authentic outcasts.

The Helm TPB

The Helm TPB

The Helm’s portly protagonist Matt Blurdy has all of the physical failings and social ineptitude that geekdom brings but none of its ineffectual charms. In his thirties, working a dead end job and still living in his mother’s basement – here in Blighty houses rarely have basements, so I’ve never suffered that predicament – Blurdy’s life is turned upside down when destiny finds its place atop cranium in the form of an ancient talking helmet he discovers at a rather unlikely garage sale.

The enchanted accessory mistakes him for “the Chosen One,” or Valhalladrim, only to realise after several seconds upon his head that it’s gravely mistaken. Despite the helmet’s rebuffs, the desperately skint Blurdy slips it into his jacket and takes it home. Thus begins a riotous comic act, with our cowardly slob put through a series of increasingly gruelling trials by a mentor who would quite happily see him dead, if only so he can find himself another Valhalladrim – while the mystical Helm grants Blurdy numerous powers, the one ability it doesn’t have is to sprout legs and locate a superior host. Likewise, Blurdy isn’t particularly likeable, and doesn’t inhibit an inner desire to do good, but he doesn’t exactly abuse his newfound power. Essentially, he’s a harmless layabout who probably doesn’t deserve the predicament he’s in.

Of course, the one requirement of a preposterous plot such as this is that it must be funny, and I’m glad to say that The Helm made me laugh more than any book has in a long while. The titular Helm’s steady insults, (“Vile baseborn varlet!”) presumably a take on Stan Lee’s The Mighty Thor, are utterly hilarious throughout. Jim Hardison, a screenwriter and director new to comics, wisely keeps the plot’s scope compact, feeding us the possibility throughout that the passage of the unlikely Valhalladrim may be fabricated entirely in Blurdy’s head. Conveniently, no one else witnesses his valiant deeds or hears the helmet speak.

More so than the various monster and sorcerers Blurdy faces in the name of heroics, perhaps the biggest threat to his destiny is his geek-chic girlfriend Jill. Perhaps the biggest niggle I have with the book is with how Jill is depicted; whereas the slovenly Matt comes complete with an immense paunch and drooping man-tits, she’s an attractive and unrealistically buxom comic book cliché. I’m aware that most male loafers probably dream of a Barbie doll partner, but it would have been nice if Jill was just a little more on Blurdy’s level.

Though the book’s promotional material publicises art by Bart Sears, he was in fact only responsible for the cover and breakdowns, with Randy Elliott finishing the art. Elliott’s illustrations aren’t nearly as sharp as Sear’s, but this is still a nice looking book, even if Blurdy, his domineering mother and Jill do look horrifyingly sinister at times. But the magical headwear’s face plate is the star of this tale, a moustachioed metallic curmudgeon who takes the greatest pleasure in trumpeting Blurdy’s every failing, and gleams prominently via Dan Jackson’s colours.

With it’s pathetic but progressively amiable “hero” and Hardison’s knack for playing along with fantasy conventions rather than rigorously following them, The Helm is a charming book that will stick in your mind if only to raise a slight chuckle weeks after. Crucially, it manages to stand out from the deluge of superhero and fantasy comics currently on the market simply by being pretty damn funny.

8/10

NOTE: In response to my comments on Blurdy’s love interest Jill, writer Jim Hardison emailed me to say:

“The original description of the Jill character included the line ‘she isn’t exactly attractive, but you might mistake her for attractive in a dimly lit bar.’ Somewhere between that original idea and the finished drawings, she morphed into a more stereotypical comic babe and a less dimensional character.”

Which I guess speaks more about the comic industry than I ever could…

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Jim Sheridan and Bart Sears’ The Helm Finds its Head

Sunday, March 29th, 2009 by Carl Doherty under Comic News

I recently received a promo for The Helm, a fun looking graphic novel from Jim Sheridan, the legendary Bart Sears and Randy Elliot. This TPB of the original four part Dark Horse series follows the rather novel premise of “What if you had a magical superpower… and it hated your guts?”

The Helm TPB

The Helm TPB

Synopsis:

On the same day that epic loser Mathew Blurdy’s girlfriend breaks up with him and he is fired from his job at the video store, he encounters a magic, talking helmet at a garage sale which proclaims him “the Valhalldrim,” the chosen warrior of the light. That is until Matt touches the Helm and it suddenly realizes how unworthy he is. Then it changes its tune. But Matt’s not willing to let his shot at superherodom go so easily. He steals the Helm, thus becoming the first superhero whose magical superpower hates his guts.”

Sounds like a great take on the “legendary mystical weapon” fantasy cliché, and should be of interest to both comic readers and role playing game enthusiasts who’ll appreciate an ironic, humorous take on the subject. I’ve always wondered why there aren’t more ineffectual, overweight slobs in comics. You only have to visit my local comic book shop to see the demographic that’s been long overlooked by the comic industry.

The Helm will be released April 01, 2009, and will retail at $14.95. 104 pages. For more info on the book and a preview visit the official website at www.thehelmcomic.com. During its run as a comic miniseries, the Helm consistently made the Top Ten Best Seller List at Dark Horse and the Diamond 300 top sellers list. The series was also named one of the Best of 2008 by Regenerator Magazine.

In my second shameless plug of the day, I plan to have a review of The Helm coming up next week, so please bookmark shelfabuse.com and return soon to read my worthless and banal opinions.

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Buffy the Vampire Slayer Season 8 vol. 3: Wolves at the Gate TPB Review

Monday, December 29th, 2008 by Carl Doherty under Graphic Novel Reviews

2008, Dark Horse Books
Writer: Drew Goddard, Joss Whedon
Pencils:
Georges Jeanty
Inks:
Andy Owen
Colours: Michelle Madsen
Covers: Jon Foster

Like the television show before it, Buffy’s season 8 was always going to take time to “get into”; but I can gladly say that Wolves at the Gate is the first volume so far where I didn’t feel the need to compare every minor event of this series to its originator. With the characters, setting and tone all firmly established, Wolves at the Gate not only builds substantially upon the established seasonal arc but is a great read by its own.

Buffy the Vampire Slayer Season 8 vol. 3: Wolves at the Gate

Buffy the Vampire Slayer Season 8 vol. 3: Wolves at the Gate

When the gang’s Highland sanctuary is invaded by a troupe of annoyingly chic Asian vampires who appear to have nailed Count Dracula’s abilities to shapeshift, they head for Japan with the aid of Nosferatu himself. Cue culture clashes and Eastern-tinted mysticism. Drew Goddard, who has written for the Buffy: the Vampire Slayer show, Alias and Lost, writes this stuff better than either Whedon or Vaughan. His knack for Buffy’s trademark tongue-in-cheek humour is spot on, and frequently laugh-out-loud; Wolves at the Gate had me chuckling more than the two previous volumes combined.

Without a doubt the series’ most impressive aspect so far has been its constituency. Both Goddard and Brian K. Vaughan have carried on from Whedon superlatively, and a visual stability has been provided by Georges Jeanty’s colourful art, used for all but one issue. A giant-sized Dawn’s Godzilla inspired assault on Tokyo really emphasises how the creative team have taken ideas that may not have initially worked – or at least been too alien to primarily appreciate – and brashly run with them until they did. The return of camp Dracula, and his relationship with his former Renfield, Xander, is also handled in a humorously, occasionally touching way and escapes the nostalgic clinginess that the previous villain reappearances have suffered from.

As with No Future for You, Joss Whedon writes but one side episode here, ‘A beautiful Sunset’, in which Buffy has her first encounter with season 8’s enigmatic big bad Twilight, and in true Whedon tradition gets the crap kicked out of her. Though Twilight is still a little too mysterious to be intriguing, Whedon does pull a hilarious parody on the enigmatic villain unmasking that used to fill the final page of almost every superhero comic in the mid-nineties, particularly Liefeld era New Mutants and X-force.

Unfortunately, the series sudden improvement in quality will be overshadowed by the titular vampire slayers sudden and inexplicable lesbian relationship with the cutesy Satsu. Though it might verge on homophobic to argue that Willow and Andrew already fill the series’ gay character quota, Buffy’s sudden shift in sexual preference does not fit in with anything that has been suggested prior. Whether her relationship with Satsu will move beyond the realm of fanboy fantasy is yet to be seen, but for the first time since Angel got canned, it is safe to say that the Buffyverse has risen defiantly from its grave.

8/10

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Buffy the Vampire Slayer Season 8 vol. 2: No Future for You TPB Review

Tuesday, December 9th, 2008 by Carl Doherty under Graphic Novel Reviews

2008, Dark Horse Books
Script: Brian K. Vaughan, Joss Whedon
Pencils:
Georges Jeanty, Cliff Richard
Inks:
Andy Owens
Covers: Jo Chen

Though it was far superior to IDW’s Angel series After the Fall, the opening volume of Buffy Season 8, The Long Way Home, definitely lacked the fluid wit of its television successor. Joss Whedon’s postmodern dialogue was intact, as were many of the little nuances of character interactions that the show did so well. Unfortunately, the flimsy plot, comprising of several cameos and a tedious large-scale battle, did little to justify the franchises resurrection in funny book format.

Buffy the Vampire Slayer Season 8 vol. 2: No Future for You

Buffy the Vampire Slayer Season 8 vol. 2: No Future for You

Many fans will have already bewailed Whedon’s departure from scripting duties just 5 issues into the series (though he returns for issue 10), but his replacement, Y: The Last Man and Lost scribe Brian K. Vaughan is as suitable a host as we could possibly hope for. Vaughan’s dialogue isn’t as witty as Whedon’s; he often pushes the pop culture references a little too far. Nor does he write women nearly as well. He can however, pace a far better, and as a result No Future For You is a far more directed, absorbing read than Whedon’s initial fight fest.

Slayer gone bad-then-good-again Faith takes precedence this time around. Still wanted for the murder of Deputy Mayor Allan Finch waaay back in season three of the show, she’s now split from Robin Wood and resumed her usual self loathing. When Rupert Giles offers her safe passage from America in exchange for an assassination job, she accepts. The mark in question is the ridiculously named Lady Genevieve Savidge, a spoilt English aristocratic Slayer who has fallen under the influence of Irish warlock Roden. Genevieve is like Paris Hilton mixed with Princess Di, and more unhinged than both put together. I doubt Vaughan has ever been to England; his idea of us Brits follows the hackneyed foxhunting, tea-sipping well-to-do stereotype that much of the world enjoys portraying. Not totally unlike Giles or Wesley, then, I guess. But then I’m a peasant who rarely leaves my home – where I’m from, a trenchcoat sporting, chain smoking scumbag like John Constantine is closer to the mark.

But for a brief glimpse of his shiny black boots, The Long Way Home did not so much introduce as hint vaguely at the new Big Bad, Twilight. He only appears for a single page here, to provide the usual villainous mastermind monologue, complete with the obligatory chess analogy cliché. Despite looking like a little like a Power Ranger in a flak jacket and trench coat, Twilight has cast an impressive shadow over the proceedings so far, but it remains to be seen if his plans are any deeper, or more inspired, than the routine destruction of humankind.

Whedon’s contribution, ‘Anywhere But Here’ trails somewhat pathetically behind Vaughan’s central plot. I should offer a short synopsis, but after rereading the issue a second time I still had nary a clue what was going on… but then I am a moron. Willow has gone through some changes since the show’s closure, and seems to have been allocated the dual role of perpetual exposition uttering techie type – magic-babble, if you will – and resident deus ex machina. In just ten issues her powers have saved everyone twice over. Though this is a natural progression from themes introduced in the television show, having a near omnipotent ally at hand has cheapened every conflict so far.

Still, the series is steadily finding its footing. It’s taken some time, but I’m finally adjusting to the Scottish Highlands backdrop and the notion of a highly organised, global Slayer army. Georges Jeanty’s continues to impress too, capturing the likeness of each actor in both butt-kicking and farcical modes, while still adhering to a clean and recognisably “comicy” style. Roll on volume 3.

7/10

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Star Wars: The Force Unleashed Graphic Novel Review

Thursday, December 4th, 2008 by Carl Doherty under Graphic Novel Reviews

2008, Dark Horse
Script:
Haden Blackman
Art:
Brian Chang, Bong Dazo, Wayne Nichols
Colors:
Michael Atiyeh

Why do Star Wars comics so rarely work? The space opera movies, with their colourful characters, lovingly hammy dialogue, epic vistas and galactic dogfights should translate perfectly to the comic medium. And yet Dark Horse’s offerings, while seldom terrible, never manage to grasp what makes Star Wars work in the same way that countless video game spin-offs have been doing for the past decade.

Star Wars: The Force Unleashed

Star Wars: The Force Unleashed

Set several years before Episode IV: A New Hope, The Force Unleashed follows the trials of Starkiller, a Sith apprentice secretly raised by Darth Vader to hopefully aid his coup against Emperor Palpatine. Tortured and conditioned from childhood, Starkiller is an emotionless puppet bound to his master’s bidding. As Starkiller begins his rite of passage, cleaning the galaxy of the few remaining Jedi, the separation from his master sparks something in the young Sith that will lead to the establishment of the Rebel Alliance.

At its heart as much tech demo as interactive tale of redemption, The Force Unleashed video game boasted a predominantly interesting cast. Starkiller’s love interest, Juno Eclipse – a name that would sound ridiculous anywhere else, but by Star Wars standards is pretty standard – is the recognisable feisty Leia imitation that this franchise so frequently spawns, but is far from the damsel in distress she initially appears. General Rahm Kota, a Jedi Knight whose refusal to use cloned soldiers saved him from Order 66, is particularly intriguing, demonstrating a wily approach to combat not far removed from the Alec Guinness Obi Wan Kenobi of A New Hope.

Much of the video game’s vivacity has been lost in translation, however, with a script that stays so faithful to the game’s structure – only the battle with nutty Kazdan Paratus has been trimmed – that the end result is a book reads like a checklist of game sequences rather than a story in its own right. One major distinction with this adaptation is that much of the plot is narrated by Proxy, Starkiller’s ’shape-shifting’ sidekick droid. I appreciate why Blackman would take this route; it allows him to summarise each of the game’s numerous battle sequence in a single page, but Proxy’s superfluous voiceover kills what should be a cinematic experience.  In the book’s first pages we are also told that Starkiller will die – given his position in the Star Wars timeline, this premature disclosure is hardly surprising, but it does bleed the plot of any tension. Even when we’re expecting the worst for our doomed heroes, it’s always nice to have a little hope to grip on.

The artwork is serviceable but inconsistent, though mention deserves to go to Michael Atiyeh’s colour work, which uses The Empire Strikes Back’s red/blue polarity to striking effect. While The Force Unleashed lacks storytelling prowess, it definitely looks the business.

There are presumably two varieties of reader who might be interested in picking up Star Wars: The Force Unleashed; those with an interest in Star Wars but not video games, and those who’ve played the game and would like to have its story recounted in little hand drawn panels with floating bubbles of words. The quaint bastards. Unfortunately, this book will be deemed a failure by both markets – the former will find the hurried narrative confusing and uninvolved, while there’s little to satisfy the latter that was not presented better via plasma screen and joypad.

5/10

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Hellboy II Movie Review

Wednesday, August 27th, 2008 by Carl Doherty under New Movie Reviews

2008
Director: Guillermo del Toro
Script: Guillermo del Toro, Mike Mignola
Cast: Ron Perlman, Selma Blair, Doug Jones, Jeffrey Tambor, Luke Goss, Anna Walton, John Hurt

As much as it may agitate the bitter pro-auterist cinephile, there’s a lot to be said for imposed creative restriction. If the excessive Brontosaurus chase in the recent remake of King Kong proved one thing, it’s that failing to contain a man of Peter Jackson’s imagination and aptitude on such a vast project will only result in on-screen indulgence.

Hellboy II - Ron Perlman

Hellboy II -Ron Perlman

Likewise, Guillermo del Toro’s Spanish efforts, particularly The Devil’s Backbone and the awards darling Pan’s Labyrinth, have regularly proven far more intimate efforts than his Hollywood offerings. Admittedly, I’ve loved those too; but there was the sense in both Blade 2 and the original Hellboy that despite his unarguable talent, our favourite Mexican (sorry Benicio, Speedy) does not know when to stop. During Hellboy II’s more cluttered moments it could be argued that the director doesn’t know when to hold back the ideas, but I for one am grateful for his shortcoming.

Like Jackson’s did with Kong, with Hellboy II del Toro pays tribute to the movie monsters of  old; Harryhausen, Hammer and even anime such as Princess Mononoke. Unless you were a twelve year-old weaned on video games and reality TV it was difficult not to be worn down by Hellboy’s succession of monster fights, with the more interesting character moments each feeling like an interval between the last creature encounter and the next. Del Toro has added twice as many such fights to this predecessor, yet Hellboy 2 never loses focus of its characters. The monsters themselves are possibly the most ingenious and original seen on screen, all presented with an appreciation and affection not before captured outside of a Harryhausen creation.

So, the story… as with the original Hellboy, del Toro spends so much time lavishing his heroes and their antagonists with “little moments” that there is barely room for a plot. Essentially repeating his underrated performance in Blade II, Luke Goss excels as the spear swinging Prince Nuada, Elf Prince of the Underworld, a title that is far less discomfiting in the context of the film. Many critics have criticised Goss for impressing the necessary sense of menace, but that’s perhaps the point; though his methods are a tad extreme Nuada is arguably the good guy, the spokesperson for nature’s retaliation against man. But as del Toro piles the action on one scene after the next, his plight does get somewhat lost.

Ron Perlman is once again great as the eponymous, blue-collar demon, lending the character a sympathetic edge that the recent iteration of Batman lacked. Red is the downtrodden clean-up guy who never gets his due, and we can’t help but love him for it. Doug Jones, now adding his voice to the gill-man Abe Sapien is equally compelling, while Seth MacFarlane adds comic relief as the ethereal German, Johann Krauss. Oddly it’s Selma Blair’s Liz Sherman, the only member of our crew who is human in appearance, who feels underdeveloped and uninteresting.

Hellboy 2 doesn’t surpass the likes of The Dark Knight, nor was it ever going to. This is a silver screen experience of brawn over brains, a heavy handed second helping for those who enjoyed the first. Del Toro has no pretensions about his work, and has produced a piece of cinematic fluff that is not only visually and imaginatively sumptuous, but treats its cast of misfits with genuine affection.

8/10

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