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American Sinner Review

Tuesday, February 2nd, 2010 by Carl Doherty under Graphic Novel Reviews

Script: Glenn Møane
Pencils:
Edson Alves
Inks:
Marcelo Dantas, Edson Alves

Frank Manning makes movies for a living. You wouldn’t guess this by looking at him or his dilapidated home, but this is because Frank keeps his profits concealed from prying neighbours and the authorities. His lucrative speciality is snuff movies, which Frank produces with his redneck cousin Kevin, selling them to mysterious connoisseur Mr Wet, who he has yet to actually meet.

American Sinner

American Sinner

When a storytelling subject as risqué as snuff movies is mentioned, it’s likely that anyone reading this here review has already clicked the back button on their browser, or is ordering American Sinner right now. And like all effective horror, this is one comic that will definitely polarise readers. It’s a relentlessly grim tale of greed, in which psychopathic narrator Manning doesn’t attempt to justify his actions, describing what he does as “the American way to achieve success.” Frank Manning kills innocent people because he wants to; that he profits from the resultant film footage is an added bonus.

Yet while American Sinner is indeed a gory and macabre book, Norwegian writer Glenn Møane just about manages to keep the level of violence from infringing on intolerably sickening, torture-porn territory. Much like Patrick Bateman of the novel/movie American Psycho, Frank and Kevin are almost less despicable for atrocities they inflict on their victims than the manner in which they nonchalantly resume about their daily business, and the murders themselves are somehow less disturbing than the moments of calm in-between. Like the aforementioned Bateman, there’s no punishment, redemption or remorse awaiting Frank Manning – he may not be too smart to slip up, but he’s calculating enough to evade the police.

The monochrome artwork allows Eleventh Hour contributor Ebson Alves and Marcelo Dantas to get away with far more than would be acceptable within the regions of “good” taste were this book in colour. Alves’s pencils are a little inconstant, but the page compositions are good enough to pull the reader in without the need for flashy visuals, and the bold inks from Dantas make this a story told with clarity and purpose.

Subjectivity has to come into these reviews, and I’ll admit that I found American Sinner a little hard to stomach. I tend to avoid the horror movies from which it is clearly inspired – I recently lost sleep for a good week after watching Martyrs – but it was undeniably well written, and more than adequately illustrated.

It’s rare to find a horror comic that doesn’t fall back on the ever-popular comic book staples that are zombies, werewolves or vampires, and I’d definitely recommend that fans of slasher movies give this unsettling 48 page one-shot a read. In a medium rife with throwaway stories and unremarkable characters, American Sinner is a proficiently chilling tale that will linger uncomfortably in the back of your mind for weeks to come, whether you want it to or not.

7/10

American Sinner can be purchased here at indyplanet.com for just $3.99. 48 pages, black & white. Mature readers only!

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Kisenja Superhero Fashion Store Opens its Virtual Doors

Tuesday, February 2nd, 2010 by Carl Doherty under Comic News

Love comics? Wear Clothes? Of course you do, otherwise: a) you probably wouldn’t have found yourself stranded on these here shores in the first place, and b) there’s something irrevocably wrong with you.

Anyway, Swedish fashion designer Katarina Emgård has opened her Kisenja Superhero Store, which features outfits modelled by her characters in the webcomic of the same name. Far removed from gaudy tights and sparkly capes, these trendy urban garments are pretty damn cool – I especially dig the hoodie shown below.

Kisenja Superhero Store

Kisenja Superhero Store

As for the Kisenja comic, it’s a non-linear tale of five strangers brought together by their unique gifts, with neon-noir visuals and ultra-slick presentation. The Kisenja webcomic and related clothing can be found at www.kisenja.com.

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Grim Furry Tales: Seeds Review

Tuesday, June 2nd, 2009 by Carl Doherty under Graphic Novel Reviews

Grim Crew
Written and Created by Martin Brandt II
Artists: Jason Stephens, Eric Boswell, Chase Bowman, Martinho Duarte Abreu, Bob Smeets, Roberto Macedo Alves, Matthew Pinchback, Carl Jeffers, Paul Petyo, Timothy Kepple, Martin Brandt II, Jim, Amanda Faye, Matthew Pinchback, Kit White, Candy Hart

It’s surprising how strong an idea of a book’s content you can get from its title alone, and somewhat disturbing how difficult it is shake that initial preconception. Take Grim Furry Tales: Seeds, for instance. This collection of 17 short stories and accompanying journal entries, written by Martin Brandt II and illustrated by an assortment of artists, is not the children’s cartoon-styled escapade that its name might suggest but a sophisticated tale of growing up, and the wonders (and dangers) of imagination.
Grim Furry Tales: Seeds

Grim Furry Tales: Seeds

Though Grim Furry Tales treads the same path as Bill Willingham’s Fables, initially depicting the war on myth, fairy tale and legend as a Lord of the Rings inspired battle between industry and tradition, these short stories are presented in the innovative metaficitonal context of a journal. Imaginative 11 year-old Laurel Matthews finds herself the protector of the Avatars of the Unwaking Lands, guardians of dream and whim sealed within the bodies of stuffed animals. Shifting effortlessly between illustrated prose, sequential art and diary extracts, Seeds is brimming with interesting notions and curious creatures; such as the mind-gobbers, imperceptible imps who feed on idle thoughts.

The illustrations for each short tale were donated by over a dozen artists, which has become a popular way of getting such ambitious comic projects off the ground. Each artist was given only minimal art direction, and their diverse approaches add to the book’s scrapbook narrative without feeling at all incohesive. Particularly impressive are Paul Petyo’s macabre diorama/photography work on ‘Bloody Bones,’ Kit White’s ‘Changeling’ and Chase Bowman’s illustrations in several of the prose sections.

Technically, Seeds is less of a graphic novel than an illustrated novel with sequential art sections. I’ve always had a problem with prose sections in comics, as they tend to stand against everything I consider the comic medium to offer – Alan Moore excluded, naturally – though it the context of this book they are completely justified. That said, I found Brandt’s narrative to be far more immersive better during the comic book chapters than the prose sections.

Martin Brandt’s is reportedly working on a follow up book, Grim Furry Tales: Inherited. He’s definitely set up quite the elaborate universe here, and describes Seeds as its primer. And that’s perhaps my one problem with the book; younger readers may find the tangled non-linear narrative a little confusing, yet the retellings of celebrated fairy tales don’t deviate enough from the originals to provide that additional layer of depth a mature audience demands.

But it’s this eclectic approach to storytelling that makes Seeds a treasure trove of childhood memories, written for that ever-decreasing population of children and adults who still yearn to be sucked, often literally, into a good book. Brandt’s writing has a playful nature about it, but he wisely refrains from the irony and cynicism that taints so many other postmodern fable revisions.

Grim Furry Tales: Seeds can be purchased at Coliseum of Comics in Lakeland, Florida and downloaded from Drivethrucomics. 115 pgs, $10.99

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