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Posts Tagged ‘horror comics’

The Waking #1 (of 4) Comic Review

Tuesday, March 2nd, 2010 by Carl Doherty under Comic Book Reviews

Zenescope, $3.99
Writer:
Raven Gregory
Pencils:
Vic Drujiniu
Colours:
Mark Roberts

The Waking’s is a decidedly old-fashioned horror story, a Gothic tale in which the dead are seemingly returning from the grave to exact revenge on their killers. Unlike many other horror titles, the gore quota is downplayed in favour of a thoughtful, intricate narrative told from the perspectives of four jaded detectives. These aren’t the brain-chomping zombies that have oversaturated the comic market of late, but tragic souls who refuse to rest for good reason.

The Waking #1

The Waking #1

There’s a hell of a lot going on in this issue, but Raven Gregory’s script deftly balances the intertwining plot threads. A drunk driver responsible for the death of his wife and granddaughter is himself run over. Another man is found in a pool of his own blood; his wounds suggest that someone has reopened the same small lacerations again and again. A mentally ill vagrant keeps his daughter locked up for reasons unknown. These plots are clearly all related, and it’s the how and why that makes The Waking so engrossing.

Raven Gregory has received a fair amount of acclaim with his series The Gift, an independent comic that was bought by Image Comics, and his knack for writing dialogue lifts The Waking above similar fare. However, Gregory’s script occasionally falters when it gets too witty for the book’s own good, and several of the stereotypical characters stick out of the grim, colourless cityscape like neon lights. The presently unnamed narrator’s nymphomaniac wife, Betty, seems to have walked in from an entirely different comic; presumably a pornographic one.

Vic Drujiniu’s art is similarly torn between a cinematic, supernatural detective story, and images of the sort of glossy pin-up babes that Zenescope has generally specialised since its numerous Grimm Fairy Tales series proved such hits. It doesn’t say much for Officer Vanessa Pelagreno’s sleuthing skills that she needs to parade her cleavage while visiting a late night murder scene in the pouring rain. The Waking is still a nice looking book, though, and Mark Robert’s palette really brings out some of the night-time scenes, but it’s so disheartening that so many comic artists/publishers choose to bring down mature and intelligent tales such as this by catering to the lowest common denominator.

Misogynistic tendencies aside, The Waking is a solid read, and while this first issue merely hints at how the various macabre incidents are related, this four-part series looks to get very interesting indeed as it gathers momentum next month.

7/10

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Daffodil #1 Comic Book Review

Thursday, February 25th, 2010 by Carl Doherty under Comic Book Reviews

Marvel/Soleil, $5.99
Writer: Frédéric Brrémaud (translated by Stephanie Logan)
Art: Giovanni Rigano
Colours: Paolo Lamanna

You only have to glance at the website for Soleil Productions (hey, come back!) to appreciate how many titles the French publisher currently has on offer. English speakers who’ve wanted to sample some Gallic comics that don’t feature Asterix will be happy to hear that Marvel are printing several of Soleil’s large catalogue throughout the year. And it’s easy to see why; Soleil’s books seem to have nailed the early teens market that favours mini manga volumes over Marvel’s spandex heavy output.

Daffodil #1 Comic

Daffodil #1 Comic

Daffodil follows three secret agents of the Vampire Parliament (Daffodil, Globuline and Achilles), who are sent to the gothic citadel Addio-Colonnello to halt an assault from pintsized rebel Nosferatu and his minions. The vampire lords aren’t’ concerned for our wellbeing, however, but rather the fact that the fallen humans from Nosferatu’s indiscriminate attack will in turn become vampires, thusly causing a boom in the vampire population that no quantity of human blood will satisfy.

The problem with Daffodil is that it doesn’t quite know who it’s being marketed at, and the result reads like a cheery Saturday morning cartoon with tits and decapitations aplenty. The trio of vampire detectives have to be one of the most despicable group of protagonists I’ve ever come across in a comic book. You’ll supposedly jump for joy as they viciously murder dozens of undeserving city guards, disembowel a stray cat, callously push another sheltering vampire into the daylight and kidnap two children. But it’s okay; they’re pretty and wearing designer fetish gear, and are therefore both every male geek’s dreams, and exempt from all moral judgement.

Fortunately, the one glimmering gem in this proverbial pile is Giovanni Rigano’s art, which evokes the wide-eyed cuties of anime, the character designs of Don Bluth and the architecture of Disney’s Beauty and the Beast, all with that attention to detail common to non-British European comics. Daffodil’s page layouts are also quite brilliantly paced, and Paolo Lamanna’s colours are beautifully realised, with the dusk-drenched surroundings and moonlit tombs oozing atmosphere.

The wonderful art might win Daffodil a strong market in the West, but I found it to be an entirely vapid and questionable read. Obsessed with vampires? Like anime? Try Vampire Free Style instead. It has all the vampire genre ingredients that Daffodil offers, but with oodles of an ingredient sorely lacking here: charm.

5/10

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Alien vs. Predator: Three World War #1 Review

Thursday, February 18th, 2010 by Carl Doherty under Comic Book Reviews

Dark Horse, $3.50
Script: Randy Stradley
Pencils:
Rick Leonardi
Inks:
Mark Pennington
Colours: Wez Dzioba

Anyone who got into comics during the early nineties will likely have fond memories of Dark Horse’s numerous movie tie-ins, the most successful of which by far was Aliens vs. Predator and its thousand or so predecessors. Well, having recently resurrected the Alien and Predator series individually, Dark Horse is once more pitting those popular extra-terrestrials against each other.

New readers may find ‘Three World War’ (quite possibly the worst title ever) a little confusing, as it features Machiko Noguchi, the protagonist of the original AvP miniseries and the AvP: War sequel, which are both still superior examples of franchise crossovers.

Alien vs. Predator: Three World War #1

Alien vs. Predator: Three World War #1

After a human mining colony is wiped out by a group of Predator’s manipulating leashed Xenomorphs, Machiko, who now runs a big game hunting venture, is enlisted by the Colonial Marines. It turns out that these Predators are not the usual ‘hunters’ we’ve seen in the past, but ‘killers’, a renegade clan long though dead. Whereas most Predators will only attack worthy adversaries, these pariahs are totally indiscriminate in who/what they kill.

While Three World War is looking to be yet another mediocre entry in the Aliens vs. Predator series, less particular readers will still find enough to enjoy. Stradley confidently lays out the basic premise, as well as briefly recapping Machiko’s back-story, while artist Rick Leonardi handles both the dynamic violence and dialogue driven moments with considerable flair.

So… Alien vs. Predator: Three World War, is a competently told tale that is entertaining if neither original nor memorable. Were you honestly expecting anything more?

6/10

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Dante’s Inferno #1 Comic Review

Monday, February 8th, 2010 by Carl Doherty under Comic Book Reviews

Wildstorm, $3.99
Writer: Christos Gage
Artist: Diego Latorre

As the comic book and video game industries progressively compete for the same demographic, there’s understandably a lot more comics based on game franchises hitting the shelves each month. Dante’s Inferno has the distinction of being not only based on the upcoming game of the same name, but Alighieri’s epic poem The Divine Comedy. For those who haven’t kept informed on the video game, it contemporises Dante’s voyeuristic passage through the three realms of Hell into the tale of a templar battling the minions of the underworld to save the soul of his beloved, Beatrice.

Dante's Inferno Comic

Dante's Inferno Comic

Sadly, this series fails to capture either, with a narrative that unwinds in such a directionless and abstract way that anyone unfamiliar with the upcoming game will be more than a little confused. By narrating parts of the story from Beatrice’s perspective, writer Christos Gage loses focus entirely, and it’s difficult to sympathise with either of these condemned souls when we haven’t been introduced to them before their trip to the afterlife.

The layered, multimedia art by Diego Latorre (Vision Thing) also fails to capitalise on the game’s twisted imagery. Latorre should have been the perfect choice for this title, yet his images focus so fervently on doomed lovers Dante and Beatrice that his depiction of Hell is almost non-existent; completely neglecting Inferno’s surrealist structures and vast landscapes of infinite suffering.

A lot of effort has clearly gone into Dante’s Inferno, which makes the book’s ineffectiveness all the more disappointing. If Gage picks up the pace in future issues, there’s potential here… but then you might as well just pick up the game. Or better still, grab a cheap copy of Dante’s poem, and use what our ancestors used to call an “imagination.”

5/10

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Pilot Season: Murderer #1 Review

Thursday, February 4th, 2010 by Carl Doherty under Comic Book Reviews

Top Cow, $2.99
Story: Robert Kirkman
Pencils: Nelson Blake II
Inks: Sal Regla
Colours: Dave McCaig

Often considered more “content writers” than literary artistes, comic writers seem destined to grab at whatever conventions are currently popular and craft tales that are familiar enough to sell to fans of the fictional fad of the moment (at time of writing: Twilight, and zombies) without proving derivative enough to invoke legal action.

Pilot Season: Murderer #1

Pilot Season: Murderer #1

Murderer is the first in Top Cow’s Pilot Season – five first issues created by Robert Kirkman, only one of which will be voted worthy of a regular series – and is a contradicting mixture of hackneyed ideas and some pretty solid storytelling. Murderer concerns Jason, a telepath whose only way to temporarily suppress the voices in his head is to commit murder. Given his ability to read thoughts (or rather, inability to block thoughts out) Jason is able to single out individuals who the world would be better off without, thusly taking out the scum of the earth while satisfying his need for a decent night’s sleep. This way everybody wins!

In terms of tone, Murderer is a blend of Unbreakable, Medium, The Equalizer and the movie Frailty amongst others, and while Kirkman’s central character initially seems quite bland, the way in which his powers, and the associated remedy, are introduced is engrossing and novel. Nelson Blake II’s crisp pencils are accentuated by Sal Regla’s fine inks, and while the colours by Dave McCaig are perhaps too vivid for a series as macabre as this, Murderer was a pleasure to both read and look at.

Kirkman is wise enough to keep Murderer #1 straightforward, and the end result is a pilot issue that definitely has potential, but feels too complete as a standalone to work effectively as an appetizer. Would I pick up a second issue of Murderer? Probably. Would I be particularly bothered if this is the last of psychic serial killer Jason I ever read? Probably not.

7/10

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American Sinner Review

Tuesday, February 2nd, 2010 by Carl Doherty under Graphic Novel Reviews

Script: Glenn Møane
Pencils:
Edson Alves
Inks:
Marcelo Dantas, Edson Alves

Frank Manning makes movies for a living. You wouldn’t guess this by looking at him or his dilapidated home, but this is because Frank keeps his profits concealed from prying neighbours and the authorities. His lucrative speciality is snuff movies, which Frank produces with his redneck cousin Kevin, selling them to mysterious connoisseur Mr Wet, who he has yet to actually meet.

American Sinner

American Sinner

When a storytelling subject as risqué as snuff movies is mentioned, it’s likely that anyone reading this here review has already clicked the back button on their browser, or is ordering American Sinner right now. And like all effective horror, this is one comic that will definitely polarise readers. It’s a relentlessly grim tale of greed, in which psychopathic narrator Manning doesn’t attempt to justify his actions, describing what he does as “the American way to achieve success.” Frank Manning kills innocent people because he wants to; that he profits from the resultant film footage is an added bonus.

Yet while American Sinner is indeed a gory and macabre book, Norwegian writer Glenn Møane just about manages to keep the level of violence from infringing on intolerably sickening, torture-porn territory. Much like Patrick Bateman of the novel/movie American Psycho, Frank and Kevin are almost less despicable for atrocities they inflict on their victims than the manner in which they nonchalantly resume about their daily business, and the murders themselves are somehow less disturbing than the moments of calm in-between. Like the aforementioned Bateman, there’s no punishment, redemption or remorse awaiting Frank Manning – he may not be too smart to slip up, but he’s calculating enough to evade the police.

The monochrome artwork allows Eleventh Hour contributor Ebson Alves and Marcelo Dantas to get away with far more than would be acceptable within the regions of “good” taste were this book in colour. Alves’s pencils are a little inconstant, but the page compositions are good enough to pull the reader in without the need for flashy visuals, and the bold inks from Dantas make this a story told with clarity and purpose.

Subjectivity has to come into these reviews, and I’ll admit that I found American Sinner a little hard to stomach. I tend to avoid the horror movies from which it is clearly inspired – I recently lost sleep for a good week after watching Martyrs – but it was undeniably well written, and more than adequately illustrated.

It’s rare to find a horror comic that doesn’t fall back on the ever-popular comic book staples that are zombies, werewolves or vampires, and I’d definitely recommend that fans of slasher movies give this unsettling 48 page one-shot a read. In a medium rife with throwaway stories and unremarkable characters, American Sinner is a proficiently chilling tale that will linger uncomfortably in the back of your mind for weeks to come, whether you want it to or not.

7/10

American Sinner can be purchased here at indyplanet.com for just $3.99. 48 pages, black & white. Mature readers only!

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Grim Crew Presents: Dead Future #3 Review

Saturday, December 19th, 2009 by Carl Doherty under Comic Book Reviews

2009, Grim Crew
Writers: Martin Brandt II, Tiffany Brandt, Adam Wilson
Artists:
Gaston Pacheco, Drake Harris, Michael Stewart, Mark Dodson

See also: Grim Crew Presents: Dead Future #1 and #2 Review

Martin Brandt and company continue to forecast the undead apocalypse in this anthology series by writers and artists from around the world. As with the previous two issues, it’s a diverse collection of unconnected stories that tackle the zombie formula from every angle imaginable.

Dead Future #3 Review

Dead Future #3 Review

First up is One More Day by Martin Brandt and Gaston Pacheco, in which the undead reflect upon their past lives and the survivors wonder why they bother fighting to live. Bleak stuff indeed.

Rising Tides by Tiffany Brandt and Drake Harris, tells a tale of revenge from beyond the grave, and reminded me faintly of the Leslie Neilson episode from Creep Show. The strong contrast between black and white in Harris’s art lend this taut segment a genuine sense of foreboding.

Finally, Adam Wilson and Michael Stewart take us on a Road Trip to the End of the World, a brief but amusing tale told from the perspective of the begrudging chauffeur to two generic zombie slaying superheroes.

As with the past two issues, or anthologies in general, the tales here vary in quality, but while it obviously lacks the sheen of a mainstream book, Dead Future’s main appeal is that it’s like a comic book pick ‘n’ mix; you never know quite what you’ll be getting.

Dead Future is available from Drive Thru Comics at the heavily discounted price of $0.89 (!) until the new year. Normal price is $3.99. For more information visit www.grimcrew.com.Grim Crew Presents: Dead Future 3 Review

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Grim Crew Presents: Dead Future #1 and #2 Review

Monday, December 7th, 2009 by Carl Doherty under Comic Book Reviews

2009, Grim Crew
Writers:
Martin Brandt II, Maceda Alves, Sebastian Piccione, Candy Hart, Daniel Palmer
Artist: Paul Petyo, Martino Abreu, Roberto Maceda Alves, Julio Falkenhagen, Juha Veltti

Grim Crew began several years ago with Martin Brandt’s collaborative project Grim Furry Tales, a charming collection of linked fairy tales, journal extracts and prose stories all written by Brandt and illustrated from artists around the world. Whereas that book celebrated the preciousness of childhood fantasy, Grim Crew’s new series Dead Future is an anthology with a far less optimistic outlook.

Dead Future #1 Review

Dead Future #1 Review

The theme running throughout Dead Future is that of the walking dead, zombies if you like, with the various writers and artists – many retuning from Grim Furry Tales – determinedly pushing for new angles from which to narrate the fall of man to the undead. I was sent the first two issues of Dead Future simultaneously (each containing three tales) and will review them as one.

Issue 1 begins with by far the best story of the six. Real Monsters, written by Brandt and beautifully illustrated by Paul Petyo, tells of a woman surviving beyond the zombie apocalypse by following a series of simple rules that prevent her from disturbing the undead from their day-to-day business. While the idea of a list of ‘Rules for Survival’ has been done many times before (Zombieland most recently), Real Monsters has a genuinely unexpected twist that reveals what just you’ve just been reading in an entirely different light. Petyo’s combination of photographed actors and digital paintings evoke Dave McKean’s very best; expect to see him hitting the mainstream any time soon.

Brandt’s second story, Major Tom, is a neat sci-fi piece set on a space station orbiting Earth. Low on supplies, the crew are forced to wait for help as communications with Mission Control suddenly cease and the supply shuttle is evidently not on its way. With art by Martino Abreu, this is another neat little tale that views the end of the world from afar, with allusions to both the David Bowie song of the title and 2001: A Space Odyssey.

Finishing off the first issue is Non Mortuus, which depicts more of a dead past than a future, as those lovable corpses infect 15th century Rome. Maceda Alves writes and illustrates this account of cruel Pope (is there any other kind?) Innocent VIII’s devastating quest for immortality. Though Alves tries to cram a little too much into so few pages, the final page makes this gruesome piece more than worthwhile.

Issue 2 begins not with a bang but with With a Whimper, as Sebastian Piccione and Martino Abreu bring us another account of the end of the world. Amusing, here the zombies overthrew their living cousins very slowly, as civilisation spent its final days arguing as to whether or not the undead deserved civil rights than preventing the infestation.

Candy Hart’s Kindergarten Zombies is a far more light-hearted contribution, as a group of school kids battle undead classmates and teachers. Finally, The Rest of the Story by Daniel Palmer and Juha Veltti is more intimate look at one family’s last stand.

While these anthologies can be read as standalones, I’d definitely recommend Issue 1 over 2. Real Monsters is by far the most effective story in this collection, and both Major Tom and Non Mortuus have far more captivating hooks than the tales in #2. But then I suppose reviewing these shorts on an individual basis is against the spirit of the anthology; half the fun is delving in and discovering something you like for yourself.

While many of the talent involved with Dead Future are clearly starting out, overall the series still packs more than enough ideas and novel twists on the genre that zombie fans will find more than enough to enjoy.

Issue 1: 8/10

Issue 2: 6/10

Both issues of Dead Future are available from Drive Thru Comics, and are available at the heavily discounted price of $0.89 (!) until the new year. Normal price is $3.99. For more information visit www.grimcrew.com.

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Locke & Key: Crown of Shadows #1 Review

Saturday, December 5th, 2009 by Carl Doherty under Comic Book Reviews

IDW, $3.90
Story: Joe Hill
Art:
Gabriel Rodriguez, Jay Fotos

Having heard nothing but praise for Joe Hill’s original supernatural series, I bull-headedly decided to jump on the train at the third carriage. Yup, this third volume/act in the series isn’t exactly welcoming to new readers. Not that is necessarily should be, but I’d advise anyone thinking of getting into the series to start with the first trade… which probably goes without saying.

Locke & Key: Crown of Shadows #1

Locke & Key: Crown of Shadows #1

So, while I had little idea what was happening in Crown of Shadow #1 I can say that Hill’s grounded characters are wonderfully illustrated by Gabriel Rodriguez, with some measured colour work by Jay Fotos. Locke & Key is clearly an excellent little series, and though the first issue of this latest volume left me feeling bewildered, it’s sufficiently wetted my appetite for the first two trade paperbacks. Money not entirely wasted, then.

8/10

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Victorian Undead #1 Review

Sunday, November 29th, 2009 by Carl Doherty under Comic Book Reviews

Wildstorm, $2.99
Story: Ian Edginton
Art:
Davide Fabbri, Carrie Strachan

The current trend in lazy literature seems to be the implementation of zombies or vampires into every pre-existing work of fiction under the sun. Ian Edginton’s Victorian Undead clearly craves a piece of the popular pie, and while this undead romp starring superior sleuth Sherlock Holmes falls prey to numerous clichés, it’s actually an enjoyable enough title that also throws in elements of steampunk, a government conspiracy and a fluorescent green meteorite for good measure.

Victorian Undead #1 - Sherlock Holmes

Victorian Undead #1 - Sherlock Holmes

Edginton’s script nails the tone for the most part, and his discourse between Holmes and a pleasingly intelligent Watson works very well. But it’s the crisp illustrations by Davide Fabbri and Carrie Strachan’s fantastic palette in particular that make Victorian Undead a lot of fun. Sure, it’s derivative fun, but fun nevertheless.

7/10

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