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Posts Tagged ‘superhero comics’

Kick-Ass Graphic Novel Review

Monday, March 1st, 2010 by Carl Doherty under Graphic Novel Reviews

Icon/Titan Books, 2010
Writer:
Mark Millar
Pencils:
John Romita Jr.
Inks:
Tom Palmer
Colours:
Dean White

With the gleefully gratuitous movie adaptation about to hit cinemas, Mark Millar’s Kick-Ass has gone from being yet another superhero movie to the little comic that could. The film’s development is perhaps more interesting than the comic series itself; whereas Blade, Watchmen and the X-Men took decades to make the leap to the big screen, the Kick-Ass movie went into production before the comic series’ first issue was even published. With this in mind, it’s difficult to approach the Kick-Ass graphic novel without having one’s preconceptions infected by the run of bloody, foul-mouthed movie trailers that have raised this book’s profile beyond any previously conceivable level of public awareness.

So… movie hype aside, does Kick-Ass do exactly what it says on the tin?

Kick-Ass - Hit Girl

Kick-Ass - Hit Girl

Much like Mystery Men, Kick-Ass is a superhero tale without super powers. Luckless comic geek Dave Lizewski (named after a competition winner of the same name) is unable to comprehend why nobody has ever attempted to become a masked vigilante before. “Why do people want to be Paris Hilton and nobody wants to be Spider-man?” he naively ponders. Dave’s lonely, unfulfilling life encourages him to put his daydreams into action, as the eponymous costumed cretin Kick-Ass, whose first scuffle with gangsters leaves him in intensive care. But several months later Kick-Ass has become a cultural phenomenon thanks to Youtube footage, and Dave receives cries for help from his Facebook page.

Quite why the police never come after Kick-Ass we’ll never know – surely it can’t be difficult to trace Dave’s video uploads – but it doesn’t take long for other nutjobs to imitate Kick-Ass’s exploits; including father/daughter duo Big Daddy and Hit Girl, and the similarly useless but far wealthier Red Mist. I’ll say no more of the plot, but the ‘end of book one’ sign-off marks this as a series with longstanding potential, as Lizewski’s crime-fighting capers will probably have a snowball effect on frustrated geeks and vengeful losers everywhere.

John Romita Jr’s art has always been divisive, but in Kick-Ass his fat-lipped, fish-eyed humans and humongous heroes are perfectly paired with Millar’s f-bomb laden script and some of the most wanton violence that’s ever been put to paper. This book packs in more disembowelments, beheadings, eyeballs popping from skulls and various sharp implements shish-kebabbing goons than all nine volumes of Preacher. No, I didn’t believe it was possible either.

Movie hype or no movie hype, Kick-Ass is a fun read that may not be revolutionary but is often far more refreshing than you’d initially expect. It’s not Millar’s best work, and falls short of the similarly violent but more thoughtful Wanted, and the book lacks the charm and optimism of similar tales of incompetent wannabe superheroes. While I had no problem with the extreme language, the script ultimately isn’t sharp enough to justify the glorified carnage as only the truly gifted comic writers such as Alan Moore and Warren Ellis are capable of.

But while it’s not quite deserving of a $65 mil movie adaptation, Kick-Ass is nevertheless recommended to anyone who enjoys Millar’s creator-owned work or the puerile drollery of Garth Ennis. It’s also a great starting point for readers who’d like to step outside of the mainstream superhero universes more often than they do.

8/10

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Marvel’s Siege #2 Review

Monday, February 15th, 2010 by Carl Doherty under Comic Book Reviews

Marvel, 3.99
Writer:
Brian Michael Bendis
Pencils:
Olivier Coipel
Inks: Mark Morales
Colours: Laura Martin

Now that Siege is halfway through, is it an epic “seven years in the making” or yet another oversized crossover that is more likely to bore me off the Marvel Universe for good than lengthen my pull list? A return to the action packed superhuman slugfests of old or a simplistic and convenient way to revert the MU to a pre-Civil War state?

All of the above, really.

Siege #2 - Variant cover

Siege #2 - Variant cover

If last issue offered few surprises – Marvel has been marketing Osborn’s assault on Asgard and the return of Steve Rogers for months now – this second issue at least had a few moments of brutality that made up for the predictable direction the entire Siege event is taking.

Bendis has clearly set out to deliver an action-orientated finale, consequently the title lacks any level of character development, or even the more intimate character moments that previous big events have allowed. The Sentry has been Osborn’s not-so-secret weapon since the formation of the Dark Avengers, but it’s sad to see what was once an interesting and conflicted character devolved to a lambent-eyed killing machine.

Olivier Coipel’s art continues to impress, though by favouring close-ups of the large cast, he’s so far failed to convey the sense of magnitude that an assault on a mythical city should. Coipel’s work on Straczyinski’s Thor revival accomplished just that, and it’s perhaps Siege’s greatest failing that this war of gods and superpowers feels so small in scale and scope.

Love Siege or hate it, the event is simply a transparent catalyst for the reunion of the traditional Avengers line-up we all know and love. Seven years in the making? More like a last minute antidote to previous crossover events. Nevertheless, unlike Avengers: Disassembled, Civil War, Secret Invasion and Dark Reign, Siege isn’t just another temporary shock to the MU that will shake up the status quo but one that looks likely to restore it.

7/10

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Siege: Embedded #2 Review

Thursday, February 11th, 2010 by Carl Doherty under Comic Book Reviews

Marvel, $3.99
Writer: Brian Reed
Artist:
Chris Samnee
Colours:
Matthew Wilson

While the Civil War crossover event a few years back turned out to be a big fuss over nothing, one of several highlights was the Front Line miniseries, which detailed the unfolding events post-Stamford from journalist Ben Urich’s perspective. And with Siege looking to be a similarly empty affair, it’s comforting to find that the new Urich side-series Siege: Embedded is just as entertaining as Front Line was.

Siege: Embedded #2

Siege: Embedded #2

Brian Reed has so far made this series everything it should be. Firstly, he makes it clear that despite the presence of Asgard in the MU’s USA, Siege is happening in a world very similar to ours, providing some crude (but undeniably funny) satire along the way. The scenes with right-wing bastard Glen Beck – oops, I mean Todd Keller – are fantastic, as is Urich’s “interview” with an ignorant gas station assistant.

Secondly, by viewing Norman’s assault on Asgard from the perspective of two inconsequently mortals, Reed endows Embedded with a real sense of futility. We know that Captain America will rise from the dead, that Iron Man will get the opportunity to redeem himself, but Urich and cameraman Will Stern are granted no such destiny.

And lastly, this issue is just fun. Volstagg has always been a comical character, but Reed makes him a proud yet loveable buffoon who is too single-minded to quite appreciate the consequences his actions will have. Of course, it doesn’t hurt that both the art by the talented Chris Samnee and Matthew Wilson’s gaudy colours are perfectly suited to this title.

Unfortunately, after a brief tussle with some H.A.M.M.E.R. goons, Siege: Embedded is looking to take a slightly darker direction next issue. Which is a bit of shame, as I’d have happily read an entire series focussing on this unlikely trio’s road trip. ‘Urich, Stern and Volstagg Across America’… How about it, Marvel?

8/10

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Incorruptible #1 Review

Tuesday, February 9th, 2010 by Carl Doherty under Comic Book Reviews

Boom! Studios, $3.99
Writer: Mark Waid
Pencils:
Jean Diaz
Inks:
Belardino Brabo
Colours:
Andrew Brabo

Take Mark Waid’s excellent series about a superhero gone bonkers, Irredeemable, turn it on its head, and what do you have? Mark Waid’s new series about a supervillain seeking redemption, Incorruptible!

Incorruptible #1

Incorruptible #1

The above oversimplification isn’t intended to demean Incorruptible by any means. Waid is intentionally playing with the flipside of his engrossing Boom! effort by setting this new series within the same universe. As the Plutonian continues to destroy that little green and blue ball we call earth, invulnerable thug Max Damage has taken it upon himself to take the rogue superman down. Or so it appears.

As with the Plutonian, Damage’s motive for this sudden change of heart is unknown, and is by far the book’s most effective hook. One minute Max is a sadistic murderer, terrorist and all-round rugged rascal, the next he’s turning on his henchmen, incinerating the contents of his underground vault and refusing the advances of his underage girlfriend/sidekick, the naughtily monikered Jailbait (who in true comic book fashion is still depicted with the buxom figure of an adult woman).

The inconstant illustrations by Jean Diaz are the only area letting this new series down so far, with Max Damage appearing like a different person in the same unimaginative costume from one panel to the next. For a 28-30 year-old he’s also peculiarly grey-haired and haggard looking. Andrew Brabo’s colours bring the best out of the substandard art, and overall it’s hardly an ugly title, but as a companion piece to one of the most exciting series currently on the shelf, Incorruptible deserves better.

Whereas Irredeemable introduced us to a large cast of superhumans in the first issue, Incorruptible is far smaller in scale; the only other person of importance we meet is Lieutenant Van Armadale, a potentially crooked cop who Damage has enlisted to help him go straight. Irredeemable took a few issues to get truly interesting, and Incorruptible has begun in a similarly unimposing fashion – not an awful lot happens in this issue, but the ever-reliable Mark Waid has set solid groundwork for what could be another fascinating twist on the cape genre.

8/10

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God Complex #1 Comic Review

Wednesday, February 3rd, 2010 by Carl Doherty under Comic Book Reviews

Image, $2.99
Story: Mike Oeming
Script:
Dan Berman, Mike Oeming
Art:
John Broglia
Colours:
Dan Berman

You only have to glance at the first issue of God Complex, the new series by Oemin, Berman and Broglia, to appreciate who the series’ target market is. From the TV animation inspired artwork to Oeming’s dialogue-heavy script, God Complex is Powers without the cops.

God Complex #1

God Complex #1

Retired Greek God Apollo (now Paul) has forsaken immortality for a humble job in a restaurant, where he lusts over the owner’s daughter Sophia. When a scrap with local gangsters reveals Paul’s superhuman powers, he becomes a local celebrity, which doesn’t particularly please Zeus and his Pantheon of the Gods.

If the either the concept behind God Complex or John Broglia’s enjoyable character designs takes your fancy, then this issue might be worth a read. Otherwise, this is yet another example of superhero comic books complacently falling back on well-worn clichés. The idea of ancient deities wandering amongst modern mortals is nothing new – Thor is currently using the concept much, much better – and the scenes with Zeus, Hercules and company heading a global conglomerate are simply woeful. Yes, rich blokes in suits are bad; yes, they rule us peasants from atop pristine skyscrapers. We get it.

Quite why Apollo gave up his position among the Gods to live a life of unrewarding drudgery is perhaps the sole element in this hackneyed plot that might lead to something more interesting. Berman and Oeming need to grant God Complex a better hook, before this new title is swamped by similarly vacuous material. Nice art, though.

6/10

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Kisenja Superhero Fashion Store Opens its Virtual Doors

Tuesday, February 2nd, 2010 by Carl Doherty under Comic News

Love comics? Wear Clothes? Of course you do, otherwise: a) you probably wouldn’t have found yourself stranded on these here shores in the first place, and b) there’s something irrevocably wrong with you.

Anyway, Swedish fashion designer Katarina Emgård has opened her Kisenja Superhero Store, which features outfits modelled by her characters in the webcomic of the same name. Far removed from gaudy tights and sparkly capes, these trendy urban garments are pretty damn cool – I especially dig the hoodie shown below.

Kisenja Superhero Store

Kisenja Superhero Store

As for the Kisenja comic, it’s a non-linear tale of five strangers brought together by their unique gifts, with neon-noir visuals and ultra-slick presentation. The Kisenja webcomic and related clothing can be found at www.kisenja.com.

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Justice Society of America: The Bad Seed (JSA) Review

Monday, December 14th, 2009 by Carl Doherty under Graphic Novel Reviews

DC, 2009
Writer: Matthew Sturges, Bill Willingham
Art:
Jesus Merino
Colours:
Allen Passalaqua

So… imagine you’re a comic book publisher. Superheroes inspired by the Golden Age are the trend of the moment, so you take a series renowned for its old school crime-fighters and you let Geoff Johns go mad with it, cramming as many modern iterations of old and currently disused characters into its pages as he possibly can. And as this team of traditional vigilantes burgeons to preposterous levels, you realise that to once again tell reasonable tales with this series, the central team has to be culled. Drastically.

Justice Society of America: The Bad Seed (JSA)

Justice Society of America: The Bad Seed (JSA)

Or in the case of the JSA, split into two titles. Essentially, what DC have done with Justice Society of America: The Bad Seed is hire Matthew Sturges and Bill Willingham to write a JSA arc so totally, utterly terrible that it serves only to reinforce the decision to scrap the book in its existing format. Those expecting anything of par with Willingham’s other series, Fables, is going to be disappointed; this is as mediocre and uninspired a superhero book as you’ll ever find.

The Jay Garrick-narrated tale begins with one of the most bizarre plot elements I’ve read in some time – Alan Scott’s son Obsdian, whose presence had until recently inhabited the Brownstone, has transformed into an egg. The JSA haven’t the time to ponder why before crap villain Tapeworm is live on air, holding hostages and threatening to kill them if Wildcat does not face him alone. As the entire team alight to tackle him, it appears they have wandered into an elaborate trap that not only leaves Mr Terrific mortally wounded but looks to tear the team apart from within.

By “elaborate trap” I imply a ruse so obvious from the offset that the kids from Scooby Doo wouldn’t have wasted their time on it. Sturges and Willingham have tried to give the twenty-plus members of the JSA a fair battle by throwing a similar quantity of lesser villains, including Eclipso, Dr Polaris and Icicle, and the result is one large mess of a story cluttered with characters that barely get room for more than a bubble of dialogue each.

Jesus Merino’s illustrations, however, are bold and consistent, and aided by Allen Passalaqua’s solid colours his detailed double-spreads remind us that the JSA consists of some of the most underutilised heroes in the DC Universe, including Hourman, Mister Terrific, Doctor Midnight and many more. Hopefully, when the team does split into two these guys will once again get the attention and character development they sorely deserve.

5/10

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Dark Reign: Electra TPB Review

Sunday, December 13th, 2009 by Carl Doherty under Graphic Novel Reviews

2009, Marvel
Writer:
Zeb Wells
Pencils: Clay Mann
Inks: Mark Pennington
Colours: Matt Hollingsworth

When Elektra was the first major character to be exposed as a Skrull in the run-up to Secret Invasion she seemed a good choice of character to send to spandex heaven. Take a look at the numerous series Elektra Natchios has starred in, and you’ll notice that none of them have lasted for any length of time; presumably because outside of Frank Miller’s Daredevil saga she’s never been a particularly remarkable character. Naturally, it soon transpired that Elektra and the many others replaced by impostors were all alive and well, and Marvel have used the MU’s currently ambiguous state of affairs to give the crimson assassin yet another shot at a miniseries.

Dark Reign: Electra TPB

Dark Reign: Electra TPB

Given the silent nature of his protagonist, Robot Chicken writer Zeb Wells does a good job with this book. Beginning from the perspective of two H.A.M.M.E.R. scientists experimenting on the captive Elektra, we discover that the Skrulls performed far more intrusive tests on her than the other POWs. When the mercenary Paladin breaks into the lab intent on killing her, Elektra uses this opportunity to escape, provoking Osborn to unleash his prize hound Hawkeye/Bullseye; Elektra’s former murderer. Meanwhile, another duo of red-haired hired killers also have Natchios in their crosshairs.

While it is of course necessary to return to Elektra’s time as a Skrull captive, Wells doesn’t let Secret Invasion doesn’t loom over this Dark Reign episode too much. Norman Osborn’s brief appearances throughout dominate the story, and a few cameos (I won’t say who from) dilute Elektra’s value somewhat. But Wells keeps the pace fast and throws enough twists and turns at Nachios – not to mention a downbeat ending that you probably won’t see coming – that it’s easy to overlook. The first chapter in particular sees some neat technical innovations being used in a sadistically inventive fashion, and Clay Mann’s art is excellent throughout – the inventive battle with Hawkeye is a particular treat.

Elektra is definitely one of the better Dark Reign tie-ins. It’s an entirely superfluous part of Marvel’s big 2009 event, but for fans of the character curious to see just what happened to her pre and post-Secret Invasion, Wells and Mann have delivered a taut little adventure.

8/10

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Dark X-Men #1 Review

Saturday, December 12th, 2009 by Carl Doherty under Comic Book Reviews

Marvel, $3.99
Story:
Paul Cornell
Art:
Leonard Kirk, Jay Leisten, Brian Leber

Norman Osborn’s own band of merry mutants get yet another miniseries. As with much of Marvels’ Dark Reign related material, it’s decently written, nicely illustrated… but somehow feels completely unnecessary.

Dark X-Men #1

Dark X-Men #1

Whereas the central plot element of the Dark Avengers/Uncanny X-Men Utopia crossover was whether Emma Frost would indeed betray Scott Summers and company, Paul Cornell struggles to find any such hook for this book. Not that he can be blamed; the delectably sadistic Dark Beast withstanding, the remaining Dark X-Men team members (Mimic, Omega, Mystique) all feel like leftovers from the Utopia event. Which they essentially are.

That said, the resurgent of a certain X-Man on the final page may just send this series in a far more interesting direction.

6/10

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JSA All-Stars #1 Review

Friday, December 11th, 2009 by Carl Doherty under Comic Book Reviews

DC, $3.99
Story: Matthew Sturges
Art: Freddie Williams II, Richard Horie, Tanya Horie

Matt Sturges and Bill Willingham’s recent ‘The Bad Seed’ arc in Justice Society of America, ended with the destruction of the Brownstone and the downcast team’s decision to split in two. Much like the JSA itself, the All-Stars line-up consists of both the youngest members and several more seasoned heroes such as Hourman and Power Girl. Anyone who has watched the JSA title steadily slip into a creative black hole over the past few years will be hopeful that this new direction for the team will result in at least one good series out of the two. If the first issue of JSA All-Stars is any indication, this won’t be it.

JSA All-Stars #1 Review

JSA All-Stars #1 Review

Sturges makes the team roster work well, exploiting the hostilities between certain members, particularly Magog and, well… everybody else, to good effect. But the team’s first conflict with an army of ruthless Russkie communist androids, would have been embarrassing two decades ago. Now it’s quite pathetic, and not played with a hint of irony.

Another point of contention is the art, in particular the use of Power Girl and her, ahem, assets. Freddie Williams II draws PG’s tips (yes, that was truly woeful) the same size as her head, and manages to squeeze them into every page possible. Add to this the fact that Kara has her outfit blasted to bits not once but twice in this issue alone and you have a book that celebrates the sort of sleaze the industry has slowly moved on from.

There are moments of promise in this first issue. The training scenes were fun, and the brief appearance from the new Sandman was far more intriguing than either of the pointless large-scale battles. The long anticipated reveal of the mysterious villain with a fixation for Stargirl was also handled well enough to convince me that while JSA All-Stars probably will never be great, it has the capacity to improve.

6/10

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